1935
Written by W. F. "Rufus" Steele
Work of Various
47 pages (Stapled), published by Ray Gamble & W. Herbert Schuh
No illustrations
Language: English
59 entries
Cover photograph
Creators Title Comments & References Page AA Categories
Ray Gamble, W. Herbert Schuh Foreword
Riffle Trick No. 1, spectator riffle shuffles once, cuts to a card and remembers a suit, then memorizes the first card of that suit from the face
Also published here 1
Frank Lane Frank Lane's Three Pellet Card Trick No. 2, three cards chosen and written on pellets, performer divines them
Also published here 1
Appleton's Fooler No. 3, spectator and performer each choose a card from one half, halves put together, both selections are then shown next to each other
4
Ralph W. Hull Hull's "Joker" Spelling Trick No. 4, thirteen card packet, values are spelt out one by one, but when spectator tries it, he always gets the joker
  • A Variation
Also published here 5
George Pearce Pearce's Triple Card Mystery No. 5, three piles of same amount of cards made, top cards remembered, deck assembled and performer finds all three
8
The Master Card Location No. 6, spectator touches any card while performer spreads them and remembers it, deck cut, performer locates card
9
The Lady and Man Card Prediction No. 7, two spectators count down in the deck and remember the card at a chosen number, both predicted
Related to 10
Simple Addition No. 8, three piles made using the values of three selections, performer is handed the rest of the deck and then names the total of the three selections
10
Ralph W. Hull A Brain Teaser No. 9, card vanishes from packet and travels to named position into other packet, duplicate, saliva
Related toAlso published here 11
Ade Duval Mephisto's Message No. 10, three cards chosen, performer tries to make them travel into a lemon, instead they are found in an envelope that is handed to performer by a messenger
14
Improved Guesser No. 11, with twenty-five duplicates
Related to 15
Sequel No. 12, two cards remembered next to a stabbed-in indicator card, deck dealt into four piles, position of the selections has been predicted
15
A Prediction Effect No. 13, two spectators choose cards and use their value to count to a celebrity in a written list, it is predicted
16
W. F. "Rufus" Steele My Personal Stack No. 14
  • The Stack
  • My Poker Run-Up
17
A Coincidence No. 15, piles made on table to select two cards, after they have been assembled the are found again with Tantalizer deal
18
Caryl S. Fleming The Four-Ace Merry Mix Up No. 16, spectator cuts deck into four piles, then various displacements à la Poker Player's Picnic are made, Aces shown on top of the piles
19
George Pughe The Piano Trick No. 17
20
The Joker's Own Deception No. 18, seven cards removed, four of those chosen, one thought of, all pushed put reversed in deck, only selection ends up reversed
21
The Marvelous Prediction No. 19, a card and its position from the top are predicted, 1-0-1 with Hearts run
22
Can You Do It? No. 20, challenge of arranging a suit so it comes out in order with a down-under-deal
22
Fortune Telling Trick No. 21, spectator writes a question on a small card and seals it in an envelope, spectator does some cutting procedure with cards and those are used to divine the question
23
The Devil's Ticket No. 22
24
Pellet Trick No. 23, about ten cards freely chosen and written on pieces of paper that are crumpled up, selections sealed in envelope, one of those papers is chosen and that card vanishes from group of selections or travels to somewhere like pocket
Related to 25
Envelope Placement Steal packet put in envelope, a card remains outside
Related to 25
The Joker Trick No. 24, deck riffle shuffled once (interlocking chains), Joker put in deck and card on either side removed, performer divines them
26
Card Spelling De Luxe No. 25, spectator cuts anywhere, remembers top card and buries it, it is spelled to by spectator
26
Knock-Out Spelling Trick No. 26, riffle shuffle, Hearts and Diamonds are removed, one suit is turned up one by one and each card spelled out from the other suit
27
Sleeve Fooling Trick No. 27, deck with hole through center, two selections lost and cards put onto ribbon, under handkerchief the two selections are removed, then put back on reversed
28
James Kater Thompson Kater's Improved Spelling Trick No. 28, one from a bank thought of and then spelled out
29
Sympathy Connection No. 29, two cards chosen in complicated way in one deck turn over in another deck
29
Dual Attraction No. 30, card chosen by dealing heaps on the table
30
How Many Cards Did I Take? No. 31, spectator removes small number of cards and performer produces a card whose number corresponds to that number
30
Harry Cecil Cecil's Mind Reading No. 32, deck dealt into five piles, top cards remembered, deck assembled and selections located
31
Watch Locator No. 33, selection lost, spectator adds hours and minutes of current time to count to selection
31
"Follow Me" Card Trick No. 34, two cards chosen from two decks are exchanged and shown to match
32
Dai Vernon The Vernon Five-Card Mental Force No. 35
33
Figures Can't Lie No. 36, spectator chooses four digits and does some calculation, then he removes four cards that match the digits and pockets one, performer divines it
34
Place the Pack in Back of You No. 37
34
W. F. "Rufus" Steele Son John Story No. 38
35
The Three Heaps No. 39, deck dealt irregularly into three piles, top cards remembered and deck assembled, three key cards
37
George Pearce, Charles T. Jordan Jordan's Spelling Card Mystery - Improved by George Pearce No. 40, card selected and cut into deck, long phrase with selection spelled to locate it
Inspired by 38
Thought Foretold No. 41, carbon case as impression device
39
Getting the Spectator's Number No. 42, complicated dealing selection procedure
39
Jack-Jack-Jack No. 43
40
Number Trick No. 44, date addition force, using simple dealing into four piles to get the forced number to top of four piles
Related to 41
Just a Teaser No. 45, quick shuffle in key card location
41
What Card Am I Thinking Of? No. 46, spectator does calculation with any thought-of card and performer names it
Also published here 41
W. F. "Rufus" Steele Letter "P" Trick No. 47, card and alphabet card are chosen, Queen produced from under performer's shoe, letter is P and the Queen starts to pee
42
Harry Louine The Whispering Queen No. 48, cards are forced in simple way and divined with help of Queen
43
You Can't Miss No. 49, four piles handed out, four spectators choose a card from them which are later spelled out
44
A Peculiar Turn Around No. 50
44
Si Stebbins Si Stebbins' Master System No. 51
45
Effect 1: To Name a Card That a Spectator Draws From the Pack Si Stebbins application
45
Effect 2: To Tell How Many And What Cards Have Been Drawn From the Pack Si Stebbins application
46
Effect 3: To Run the Cards Behind the Back and Name Any Card Stopped At Si Stebbins application
46
Effect 4: To Tell How Far From the Top Any Card Is Si Stebbins application
46
Effect 5: To Deal Yourself Every Trump - In a Whist or 4 Hand Game Si Stebbins application
47
Effect 6: To Deal a Pat Flush of Any Suit Called Fro to the Person Asking For Same Si Stebbins application
47
Data entered by Denis Behr.