Book
1998
Written by Karl Fulves*
Work of Karl Fulves*
55 pages (Spiralbound), published by Selfpublished
Illustrated with drawings
Language: English
30 entries
This publication has been reviewed by
Cover photograph
Creators Title Comments & References Page Categories
Karl Fulves* Introduction about cheating at cards
1
Karl Fulves* A Gambling Effect performer memorizes a string of cards, then deals 7 blackjack hands and knows who has a good hand
2
Karl Fulves* A Magical Effect think stop, then in next effect the color of all cards in top third are named
2
Karl Fulves* The Secret combo system introduction
Related to
3
Karl Fulves* Bit by Bit combo system introduction, binary numbers
Related to
4
Karl Fulves* One & One is Ten combo system introduction
5
Karl Fulves* The Value of Color combo system
Also published here
6
Karl Fulves* Practice practicing combo memory system
11
Karl Fulves* The Dealer's Game memorizing the high cards at blackjack, with practicing tips
15
Karl Fulves* Advantage Play
17
Karl Fulves* Tracking dealing out sixteen blackjack hands and memorizing the good ones
19
Frank Thompson Frank Thompson False Cut
22
Karl Fulves* The Specialist performer separates colors of shuffled deck
23
Karl Fulves* Code For Oracle two suits named and removed, performer separates them from the back
25
Karl Fulves* The Lady Thinks shuffled deck, psychic from other side of room tells how cards should be dealt to separate reds from blacks
Related to
27
Karl Fulves* Map + Dowsing handful coins distributed on drawn map, one turned over, performer divines which one, using memory
29
Karl Fulves* Pickpocket a dozen people put a chip in either left or right pocket, performer memorizes all
30
Karl Fulves* Clenched Fist Note ten people put a coin in either left or right hand, performer memorizes all
30
Karl Fulves* Psy-Key advantage for an ESP guessing game, memory
31
Karl Fulves* Trick Dice die moved via quarter turns on grid, top numbers listed, performer memorizes the list
34
Karl Fulves* Crystal Persuasion red-black guessing game with two spectators, one gets everything right, the other according to chance
36
Karl Fulves* Expansionism memorizing color sequence of 32 cards, but really only sixteen
Related to
38
Karl Fulves* Shiner Gag mirror covered with tape
39
Karl Fulves* Cross Checking using one-way backs to expand combo memory system to four suits or other features, challenge location application
40
Karl Fulves* Mini Bridge 16-card version of bridge
43
Karl Fulves* After Hummer separating reds and blacks behind back, involving a layout on a grid on the table by spectator
46
Karl Fulves* Silent Speech memorizing sixteen cards after spectator's riffle shuffle, interlocking chains
49
Karl Fulves* Remote Viewing spectator shuffles cards once and deals about a third, then names a number and removes card from this position, performer names it, interlocking chains
51
Karl Fulves* Background credit information on Combo system and bibliography
Related to
53
Karl Fulves* Combo & Card Counting brief mention
54
Data entered by Denis Behr, January 2016.