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Joseph Diez Gergonne From Gergonne to Gargantua Chapter intro, describes Gergonne's Pile Problem, which is basically the 21 card trick using twenty seven cardsRelated toVariations Mathematics, Magic And Mystery 33
Unknown Naming the Position of the Card 21 card trick with twenty seven cards, spectator can assemble the piles in any wayRelated to Mathematics, Magic And Mystery 34
Unknown Bringing the Card to a Named Position 21 card trick with twenty seven cards, spectator can name what the final position of the selection should be in the packetRelated toVariations Mathematics, Magic And Mystery 35
Thomas Walker Walker's Method Easier method for Gergonne's Pile Problem, lets spectator name the position of the selected cardInspired byRelated to Mathematics, Magic And Mystery 36
Unknown Naming the Card 21 card trick with twenty seven cards, magician can name the selection at the endRelated to Mathematics, Magic And Mystery 38
Mel Stover Relation to Ternary System 21 card trick with twenty seven cards, mathematical relation to ternary counting systemRelated toVariations Mathematics, Magic And Mystery 39
Mel Stover Gargantua's Ten-pile Problem 21 card trick but done with TEN BILLION PLAYING CARDSInspired byRelated to Mathematics, Magic And Mystery 40
Bob Hummer Hummer's Die Mystery Magician uses dice to divine number thought of by spectator, principle is similar to 21 card trick / Gergonne's Pile Problem. spectator thinks of a number between one and six, a die is put under performer's hand and without looking at it the performer shows three sides of the die several times and asks if the selected number is visible, number is eventually divinedInspired byRelated to Mathematics, Magic And Mystery 45
Charles Hudson Sorcerer's Sevens III Related to The Cardiste (Issue 5) 7
Matt Baker Pile Driver Complicated mathematical version of the twenty one card trick, based on principle by Edmé-Gilles GuyotInspired by The Buena Vista Shuffle Club 217