telepathic control\nafter shuffling and cutting, spectator deals deck in four piles, performer knows top cards\n unknown
1937
encyclopedia of card tricks
Unknown
Telepathic Control
after shuffling and cutting, spectator deals deck in four piles, performer knows top cards
the nikola card system\ncomments on the use of memorized deck and how to learn the nikola system\nlouis nikola
1937
encyclopedia of card tricks Louis Nikola
The Nikola Card System
comments on the use of memorized deck and how to learn the Nikola System
mnemonics with cards\n- an outline of the system
- the table of fixed ideas
- the card list
- association of ideas
- memorizing a shuffled pack\nh. adrian smith
1938
greater magic H. Adrian Smith
Mnemonics with Cards
- An Outline of the System
- The Table of Fixed Ideas
- The Card List
- Association of Ideas
- Memorizing a Shuffled Pack
a unique mental problem\nmissing cards are named, real memory\nh. adrian smith\nr. & s. memory supreme\ntan hock chuan
1938
greater magic H. Adrian Smith
the pairs re-paired\nusing memory, for credit information see reference\nal baker\nastronomen\nphilip t. goldstein\ndai vernon
1941
the secret ways of al baker Al Baker
The Pairs Re-Paired
using memory, for credit information see reference
fifteen card trick routine - 4\ncard chosen from and replaced in spread, fair, found via stop trick\ncharlie miller
1961
the magic of charles earle miller Charlie Miller
Fifteen Card Trick Routine - 4
card chosen from and replaced in spread, fair, found via stop trick
pseudo memory #2\napparently order of shuffled deck is remembered\nharry lorayne\na mental discovery\ndai vernon\nmemory maven variation\npit hartling\ndenis behr
1965
my favorite card tricks Harry Lorayne
a mental discovery\napparently deck is remembered, then position of selection named\ndai vernon\npseudo memory #2\nharry lorayne
1970
expanded lecture notes Dai Vernon
A Mental Discovery
apparently deck is remembered, then position of selection named
a gambling effect\nperformer memorizes a string of cards, then deals 7 blackjack hands and knows who has a good hand\nkarl fulves
1998
combo Karl Fulves
A Gambling Effect
performer memorizes a string of cards, then deals 7 blackjack hands and knows who has a good hand
crystal persuasion\nred-black guessing game with 2 spectators, one gets everything right, the other according to chance\nkarl fulves
1998
combo Karl Fulves
Crystal Persuasion
red-black guessing game with 2 spectators, one gets everything right, the other according to chance
the lady thinks\nshuffled deck, psychic from other side of room tells how cards should be dealt to separate reds from blacks\nkarl fulves\ncue cards\nkarl fulves
1998
combo Karl Fulves
The Lady Thinks
shuffled deck, psychic from other side of room tells how cards should be dealt to separate reds from blacks
expansionism\nmemorizing color sequence of 32 cards, but really only sixteen\nkarl fulves\nspeed reading\nkarl fulves\ncompression technique\nkarl fulves
1998
combo Karl Fulves
Expansionism
memorizing color sequence of 32 cards, but really only sixteen
cross checking\nusing one-way backs to expand combo memory system to four suits or other features, challenge location application\nkarl fulves
1998
combo Karl Fulves
Cross Checking
using one-way backs to expand combo memory system to four suits or other features, challenge location application
remote viewing\nspectator shuffles cards once and deals about a third, then names a number and removes card from this position, performer names it, interlocking chains\nkarl fulves
1998
combo Karl Fulves
Remote Viewing
spectator shuffles cards once and deals about a third, then names a number and removes card from this position, performer names it, interlocking chains
the pattern principle\nfor remembering red-black-color sequences
- the pattern principle
- the gapped pattern principle\nlewis jones
2000
semi-automatic card tricks - volume 3 Lewis Jones
The Pattern Principle
for remembering red-black-color sequences
- The Pattern Principle
- The Gapped Pattern Principle
to tell the name of any card in a borrowed, shuffled pack\ncard at any position named, memorizing every fifth card\nal baker
2003
the secret ways of al baker Al Baker
To Tell the Name of any Card in a Borrowed, Shuffled Pack
card at any position named, memorizing every fifth card
swiftie\nspectator and performer both cut and take a card, they are mates, memorising five cards into which spectator has to cut\nkarl fulves
2003
off the books Karl Fulves
Swiftie
spectator and performer both cut and take a card, they are mates, memorising five cards into which spectator has to cut
the line up\napparent memory system for about twelve cards, move-a-card application for small packet
- the system
- a refinement
- line up - the method
- the poison method\nkarl fulves
2003
off the books Karl Fulves
The Line Up
apparent memory system for about twelve cards, move-a-card application for small packet
- The System
- A Refinement
- Line Up - The Method
- The Poison Method
recollection\ntwo packets of about a quarter of the deck, one card moved from pile to pile, it is located by performer, also when two cards are exchanged, alphabetic sorting of one pile and clocking for second card\nkarl fulves\nmental rescue\nl. vosburgh lyons
2003
off the books Karl Fulves
Recollection
two packets of about a quarter of the deck, one card moved from pile to pile, it is located by performer, also when two cards are exchanged, alphabetic sorting of one pile and clocking for second card
memory poker\n5x5 layout of face-up card, two cards exchanged while performer is not looking, those are divined\nkarl fulves
2003
off the books Karl Fulves
Memory Poker
5x5 layout of face-up card, two cards exchanged while performer is not looking, those are divined
seeing color\nperformer deals through shuffled deck, spectator stops, selection cut into deck, performer deals some cards on the table and one to the bottom of the deck, tabled pile consists of selection and only odd-colored cards otherwise
- no memory\nkarl fulves
2003
off the books Karl Fulves
Seeing Color
performer deals through shuffled deck, spectator stops, selection cut into deck, performer deals some cards on the table and one to the bottom of the deck, tabled pile consists of selection and only odd-colored cards otherwise
- No Memory
court order\nmemorizing the twelve picture cards, words, "not nikola"\nkarl fulves\nzenmemory\nkarl fulves\nword play\nkarl fulves
2003
off the books Karl Fulves
Court Order
memorizing the twelve picture cards, words, "Not Nikola"
small minded\nvariation of combo system in which unwanted cards are removed to keep numbers small, see also p. 100 for further notes\nkarl fulves
2005
combo ii Karl Fulves
Small Minded
variation of Combo system in which unwanted cards are removed to keep numbers small, see also p. 100 for further notes
the greek's game\ncolor of twelve cards named by magician, betting presentation, see also p. 99 for further notes\nkarl fulves
2005
combo ii Karl Fulves
The Greek's Game
color of twelve cards named by magician, betting presentation, see also p. 99 for further notes
kinship\nsystem for remembering suit order of packet (twelve cards), court cards dealt out in four piles to separate suits\nkarl fulves\nsuit codes\nkarl fulves\nnoble cause\nkarl fulves\nkings over here\nkarl fulves
2005
combo ii Karl Fulves
Kinship
system for remembering suit order of packet (twelve cards), court cards dealt out in four piles to separate suits
switched by thot\ncourt cards separated into suits by performer from back (memory) except two named jacks which are transposed, see also p. 100 for further notes\nkarl fulves
2005
combo ii Karl Fulves
Switched By Thot
court cards separated into suits by performer from back (memory) except two named jacks which are transposed, see also p. 100 for further notes
cue cards\nopenly removed marker cards help with memorizing combo numbers\nkarl fulves\nthe lady thinks\nkarl fulves\ncue con\nkarl fulves
2005
combo ii Karl Fulves
Cue Cards
openly removed marker cards help with memorizing Combo numbers
slick slate\ncolor separation with performer and spectator, lines on slate help remembering combo numbers, see also p. 102 for further notes\nkarl fulves
2005
combo ii Karl Fulves
Slick Slate
color separation with performer and spectator, lines on slate help remembering Combo numbers, see also p. 102 for further notes
alpha numeric\nfurther notes on combo system and number systems
- the octal system
- the hexadecimal system
- binary to hex\nkarl fulves
2005
combo ii Karl Fulves
Alpha Numeric
further notes on Combo system and number systems
- The Octal System
- The Hexadecimal System
- Binary To Hex
noble cause\ntwelve court cards memorized by performer who then produces jacks, then queens, then kings from packet, see also p. 102 for further notes\nkarl fulves\nkinship\nkarl fulves\nkings over here\nkarl fulves
2005
combo ii Karl Fulves
Noble Cause
twelve court cards memorized by performer who then produces jacks, then queens, then kings from packet, see also p. 102 for further notes
meet by chance\ntwenty cards mixed face-up/face-down, spectator remembers one and turns it over, behind back all are sorted except selections\nkarl fulves
2005
combo ii Karl Fulves
Meet By Chance
twenty cards mixed face-up/face-down, spectator remembers one and turns it over, behind back all are sorted except selections
dual thinking\ntwenty cards mixed face-up/face-down, two spectators remember one each and turn it over, behind back all are sorted except selections, alternatively one card travels to sealed envelope\nkarl fulves\ndual thoughts\nkarl fulves
2005
combo ii Karl Fulves
Dual Thinking
twenty cards mixed face-up/face-down, two spectators remember one each and turn it over, behind back all are sorted except selections, alternatively one card travels to sealed envelope
a game of touch\nsuit removed, spectator deals it from top or bottom into pile and retains last card, performer sort suit below table top and divines selection\nkarl fulves
2005
combo ii Karl Fulves
A Game Of Touch
suit removed, spectator deals it from top or bottom into pile and retains last card, performer sort suit below table top and divines selection
the russian test\nperformer guaranteed to get better than average score in color sorting without seeing any faces at all, see also p. 104 for further notes\nkarl fulves
2005
combo ii Karl Fulves
The Russian Test
performer guaranteed to get better than average score in color sorting without seeing any faces at all, see also p. 104 for further notes
k thru 12\nkings and queens removed, challenge location from this packet, see also p. 105 for further notes\nkarl fulves\nmissing x two\nkarl fulves
2005
combo ii Karl Fulves
K Thru 12
kings and queens removed, challenge location from this packet, see also p. 105 for further notes
reflex action\nspectator distributes half deck face-up on table, performer deals other half on top and all pairs match color\nkarl fulves
2005
combo ii Karl Fulves
Reflex Action
spectator distributes half deck face-up on table, performer deals other half on top and all pairs match color
mixology\nspectator memorizes card and its position, gives riffle shuffle, performer names new position, shuffle tracking presentation\nkarl fulves
2005
combo ii Karl Fulves
Mixology
spectator memorizes card and its position, gives riffle shuffle, performer names new position, shuffle tracking presentation
shuffle tracking combo\nmemorizing riffle shuffle distribution via combo system in face-down spread of unsquared shuffle\nkarl fulves
2005
combo ii Karl Fulves
Shuffle Tracking Combo
memorizing riffle shuffle distribution via Combo system in face-down spread of unsquared shuffle
the imp stack\nway to memorise 14 cards quickly for pseudo-memory routines\nmark aspiazu\nmission impossible\nmark aspiazu\nit's mark's prediction!\nmark aspiazu
2007
the magician's ltd cookbook Mark Aspiazu
The Imp Stack
Way to memorise 14 cards quickly for pseudo-memory routines
it's mark's prediction!\ntwo selections predicted by two mates\nmark aspiazu\nthe imp stack\nmark aspiazu
2007
the magician's ltd cookbook Mark Aspiazu
three-card blackjack\nall sixes, sevens, eights used for blackjack type game, performer gives everyone twenty-one\nkarl fulves
2007
word play Karl Fulves
Three-Card Blackjack
all Sixes, Sevens, Eights used for blackjack type game, performer gives everyone twenty-one
word play\nsystem for memorizing twelve cards
- the suit system
- coding for value
- naming the jacks
- verbs for jacks
- objects for jacks
- the system thus far
- the system for kings
- the system for queens
- how to practice\nkarl fulves\nzenmemory\nkarl fulves\ncourt order\nkarl fulves
2007
word play Karl Fulves
Word Play
system for memorizing twelve cards
- The Suit System
- Coding For Value
- Naming The Jacks
- Verbs For Jacks
- Objects For Jacks
- The system thus far
- The System For Kings
- The System For Queens
- How To Practice
kings over here\ntwelve picture cards memorized, then sorted from back\nkarl fulves\nkinship\nkarl fulves\nnoble cause\nkarl fulves\nfour way memory\nkarl fulves
2007
word play Karl Fulves
Kings Over Here
twelve picture cards memorized, then sorted from back
four way memory\ntwelve picture cards memorized, then sorted into suits from back\nkarl fulves\nkings over here\nkarl fulves
2007
word play Karl Fulves
Four Way Memory
twelve picture cards memorized, then sorted into suits from back
match game\ntwelve cards laid out face-down in matrix, match game played (turning up two cards and finding matches), performer wins\nkarl fulves\nthe even couple\nkarl fulves
2007
word play Karl Fulves
Match Game
twelve cards laid out face-down in matrix, match game played (turning up two cards and finding matches), performer wins
pseudo poker\neight cards, four envelopes, two random cards placed in an envelope each, performer divines content\nkarl fulves
2007
word play Karl Fulves
Pseudo Poker
eight cards, four envelopes, two random cards placed in an envelope each, performer divines content
when it started\ntwelve picture cards laid out face-down to symbolize months, spectator exchanges one with the joker, performer divines month and card\nkarl fulves
2007
word play Karl Fulves
When It Started
twelve picture cards laid out face-down to symbolize months, spectator exchanges one with the joker, performer divines month and card
dice and dates\nthree named four-of-a-kinds laid out, spectator choses one with two dice, card and rolled number divined\nkarl fulves
2007
word play Karl Fulves
Dice and Dates
three named four-of-a-kinds laid out, spectator choses one with two dice, card and rolled number divined
pre-existing conditions\n"order from disorder"
memorizing a string of suits
- the system
- the classic code
- after eight kings
- the suit system
- the system in brief
- no memory required (removing cards in required order)
- real memory
- the cipher for value\nkarl fulves\npattern principle\nlewis jones
2010
xtra credit Karl Fulves
Pre-Existing Conditions
"Order From Disorder"
memorizing a string of suits
- The System
- The Classic Code
- After Eight Kings
- The Suit System
- The System in Brief
- No Memory Required (removing cards in required order)
- Real Memory
- The Cipher for Value
multiple high riffle peek\nremembering color of top thirteen cards during riffle shuffles\njohn wilson
2016
you and me and the devil makes three - volume ii John Wilson
Multiple High Riffle Peek
remembering color of top thirteen cards during riffle shuffles
pseudo\nthree phase memory demonstration, first red black, then suits, then naming missing card\nchris rawlins\na bonus (pseudo memory)\nchris rawlins
2016 (ca.)
pseudo Chris Rawlins
Pseudo
three phase memory demonstration, first red black, then suits, then naming missing card
a bonus (pseudo memory)\nthree phase memory demonstration, first red black, then suits, then naming missing card\nchris rawlins\npseudo\nchris rawlins
2017
the event, 2017 Chris Rawlins
A Bonus (Pseudo Memory)
three phase memory demonstration, first red black, then suits, then naming missing card